Earlier in the semester, as I was brainstorming ideas of what my COETAIL final project would look like, I put myself in my students’ shoes, and thought about what changes I could make to the course to help make understanding of chemistry easier for my students. IB Chemistry is a challenging course for students, and … Continue reading Elements of Change – My COETAIL Final Project
Category: VR
A much belated hello, update, and discussion of my COETAIL final project.
Hello fellow COETAIL Cohort 9 members, and anyone else who may be reading! It has been a long time since I have posted here, but that is certainly not for a lack of things to write about. I’ve been quite busy with my teaching this semester, having grade 11 and 12 IB Chemistry classes, an … Continue reading A much belated hello, update, and discussion of my COETAIL final project.
A Vision for the Role of AI and VR in the Classroom of Tomorrow.
As I stated in the beginning of my previous post, there is no doubt in my mind that our current model for schools, classrooms, and education is well past its prime. It is increasingly at odds with the goal of producing students who are well equipped to thrive in a modern society that demands creative, … Continue reading A Vision for the Role of AI and VR in the Classroom of Tomorrow.
Presenting Google Cardboard – Design Principles for Introducing the Potential for VR in the Classroom.
For my Course 3 final project, I decided to focus on the aesthetics of presentation design as described in “option 1”. As I am also aiming to complete my GET certification with this program, this seemed like a great opportunity to practice giving a training seminar for colleagues which focuses on one of Google’s Educational … Continue reading Presenting Google Cardboard – Design Principles for Introducing the Potential for VR in the Classroom.